Carl Skånøy
3D Generalist / Technical Artist
About me
Hi !
My journey is one of continuous discovery and self-improvement, underpinned by a deep commitment to mental health and a dedication to living mindfully.The world of art, with its beautiful flaws, has always resonated with me.
Yet, there's also a side of me that thrives in solving complex problems and optimization.
While the system underneath is complex, it was made with accessibility in mind.
Carefully exposed parameters allows for easy & quick iteration of a complex system.
You can even put a hair tie on it~ ✨
Generate bones
The add-on uses the mesh topology to grow a bone chain from the selected vertices on a mesh
The existing weights on the mesh are preserved.
You can choose to add or replace the affected mesh weights with the newly generated onesIn cases with pointy tips, it can automatically detect where each mesh island should start
Edit bones
Transfer weights of all meshes that are connected to the bones. This automates a task that can be a huge time sink.
More info:
CV stuff ?
Skills & Expertise:3D Modelling & Design
Programming & Scripting
Mathematical & Optimization Skills
UX Design
Time & Resource Management
Experience & Education:Separate subsections for Education and Work Experience.
Chronological listing of your work experience with bullet points detailing roles, responsibilities, and achievements.
List your educational background with an emphasis on your BA and highlight your capacity for self-learning.
Testimonials